Immersive technology in education

dc.contributor.authorBosman, Isak de Villiers
dc.contributor.authorSmith, Annique Elizabeth
dc.contributor.authorWong, Yan Lau
dc.contributor.authorKa, Kwan Sui Dave
dc.contributor.authorAlemneh, Daniel
dc.contributor.authorChow, Anthony
dc.contributor.emailisak.bosman@up.ac.za
dc.date.accessioned2025-05-28T12:14:39Z
dc.date.available2025-05-28T12:14:39Z
dc.date.issued2024-10
dc.descriptionPaper presented at the 87th Annual Meeting of the Association for Information Science & Technology, Oct. 25 – 29, 2024, Calgary, AB, Canada.
dc.description.abstractImmersive technologies like virtual reality (VR) and augmented reality (AR) are transforming higher education by providing engaging, experiential learning opportunities. However, their integration into educational practices presents challenges, including high costs, technological complexity, and the digital divide. This panel explores the application of immersive technologies in higher education, focusing on developing an immersive technology lab designed to support their adoption across the institution. The discussion will cover global perspectives on immersive learning, showcasing varied adoption rates and strategies across different regions. Additionally, the panel will highlight research opportunities in immersive education, emphasizing the need for studies on effective integration,impact on learning outcomes, and strategies to overcome barriers to adoption. The goal is to identify sustainable approaches to expose staff and students to immersive technologies, ensuring equitable opportunities for all stakeholders.
dc.description.departmentInformation Science
dc.description.librarianam2025
dc.description.sdgSDG-04: Quality Education
dc.description.sdgSDG-09: Industry, innovation and infrastructure
dc.description.urihttps://asistdl.onlinelibrary.wiley.com/journal/23739231
dc.identifier.citationBosman, I.d.V., Smith, A.E., Wong, Y.L. et al. 2024, 'Immersive technology in education', Proceedings of the Association for Information Science and Technology, vol. 61, no. 1, pp. 721-724. https://doi.org/10.1002/pra2.1086.
dc.identifier.issn2373-9231 (online)
dc.identifier.other10.1002/pra2.1086
dc.identifier.other10.1002/pra2.1086
dc.identifier.urihttp://hdl.handle.net/2263/102562
dc.language.isoen
dc.publisherWiley
dc.rights© 2024 Association for Information Science and Technology.
dc.subjectEducation
dc.subjectExtended reality
dc.subjectImmersive technology
dc.subjectVirtual reality
dc.subjectAugmented reality
dc.titleImmersive technology in education
dc.typeArticle

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